DPAlecks

See ya later, alligator!

  • He/Him

konjak
@konjak

Life, burnout, depression, etc, has been in the way of new games from me showing up for so long. I am making two though, and one is progressing well right now.

In the meantime, please support us by maybe buying #Iconoclasts if you didn't. It's on major platforms. 💛

And I apologize to people asking for more languages, it is pretty involved, requiring several people, to add anything to the game, as it was made in the discontinued Construct 1. Also, now it's just been a long time, hah.


belarius
@belarius

"Iconoclasts is a beautiful synergy of Metroid Fusion, Metal Slug, Mega Man, Gunstar Heroes, and most importantly, Wonder Boy VI: Monster World IV. When it launched on the Playstation 4, Playstation Vita, Windows, Mac, and Linux in January 2018, it instantly became one of my favorite games in years." -Tim Rogers, game liker, 2018.

(You can also watch Tim Rogers play Iconoclasts with @konjak here if you're interested).


DPAlecks
@DPAlecks

Easily one of my favorite indie games of all time, an easy recommend.



Hemlocks
@Hemlocks

what a nice way to both let your character artist flex, and to instantly build a rapport both between the characters and player, and between the characters themselves in-lore 😎 it's a very...human way to do UI design lol.

i love these but can't think of any other game that did this except Dragon's Crown (and the Jet Set Radio games if we're going 3D). anyone know of other examples?



DPAlecks
@DPAlecks

Immediately the first game that came to my mind. Love all the characters just relaxing together around the campfire, and you get so much personality from each one just from their sprites.

I played an unreal amount of this game as a kid, and one of the very rare instances where I ACTUALLY knew someone else who had the game to try out the multiplayer with.